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SoGLContextTryBind Method

Try to bind the OpenGL context to the current thread.

Namespace: OIV.Inventor.Devices
Assembly: OIV.Inventor.GL (in OIV.Inventor.GL.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public bool TryBind()

Return Value

Type: Boolean
Remarks

Returns false if already bound, else calls bind() and returns true.

See Also