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SoGLUniformShaderParameterElement Class

Note: This API is now obsolete.

Stores uniform shader parameter values.

Inheritance Hierarchy

Namespace: OIV.Inventor.Elements
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details")]
public class SoGLUniformShaderParameterElement : SoUniformShaderParameterElement

The SoGLUniformShaderParameterElement type exposes the following members.

Methods
  NameDescription
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Public methodStatic memberGetClassStackIndex Obsolete.

Returns the stack id for this element.

Public methodGetHashCode
Overrides GetHashCode().
(Inherited from SoNetBase.)
Public methodGetInstance

Returns the top (current) instance of the element in the state.

(Inherited from SoUniformShaderParameterElement.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodPop

Override pop() method so side effects can occur in GL.

(Overrides SoElementPop(SoState, SoElement).)
Public methodPush

Overrides push() method to copy values from next instance in the stack.

(Inherited from SoUniformShaderParameterElement.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Remarks

This element stores uniform shader parameter values.

<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.

See Also

Reference

OIV.Inventor.ElementsSoGLUniformShaderParameterElement