SoVolumeDataSetTexMemorySize Method |
Note: This API is now obsolete.
Specifies the maximum texture memory size to use in mega texels.
Namespace: OIV.VolumeViz.NodesAssembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax[ObsoleteAttribute("See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public void SetTexMemorySize(
int size
)
<ObsoleteAttribute("See documentation for more details")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Sub SetTexMemorySize (
size As Integer
)
public:
[ObsoleteAttribute(L"See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
void SetTexMemorySize(
int size
)
[<ObsoleteAttribute("See documentation for more details")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
member SetTexMemorySize :
size : int -> unit
Parameters
- size
- Type: SystemInt32
Remarks
See Also