SoLDMNodeFrontManagerGetNextShape2dTexFront Method (SoLdmShape, Queue, Queue) |
Note: This API is now obsolete.
Same as getNextTexFront but for 2d shapes.
Namespace: OIV.LDMAssembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details")]
public void GetNextShape2dTexFront(
SoLdmShape hf,
Queue toLoad,
Queue toUnload
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("See documentation for more details")>
Public Sub GetNextShape2dTexFront (
hf As SoLdmShape,
toLoad As Queue,
toUnload As Queue
)
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"See documentation for more details")]
void GetNextShape2dTexFront(
SoLdmShape^ hf,
Queue^ toLoad,
Queue^ toUnload
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("See documentation for more details")>]
member GetNextShape2dTexFront :
hf : SoLdmShape *
toLoad : Queue *
toUnload : Queue -> unit
Parameters
- hf
- Type: OIV.LDM.NodesSoLdmShape
The 2d shape rendering node
- toLoad
- Type: System.CollectionsQueue
Contains texture tiles to load
- toUnload
- Type: System.CollectionsQueue
Contains texture tiles to unload
RemarksObsolete since OpenInventor 8000.
See Also