SoGLTextureMatrixElement Class |
Note: This API is now obsolete.
Stores the current texture matrix in GL.
Namespace: OIV.Inventor.Elements
The SoGLTextureMatrixElement type exposes the following members.
Name | Description | |
---|---|---|
![]() | CallGetElt | Obsolete. Calls CallGetElt(System.Int32(0)). (Inherited from SoTextureMatrixElement.) |
![]() | CallMakeEltIdentity | Obsolete. Calls CallMakeEltIdentity(System.Int32(0)). (Inherited from SoTextureMatrixElement.) |
![]() | CallMultElt | Obsolete. Calls CallMultElt(matrix, System.Int32(0)). (Inherited from SoTextureMatrixElement.) |
![]() | CallRotateEltBy | Obsolete. Calls CallRotateEltBy(translation, System.Int32(0)). (Inherited from SoTextureMatrixElement.) |
![]() | CallScaleEltBy | Obsolete. Calls CallScaleEltBy(scaleFactor, System.Int32(0)). (Inherited from SoTextureMatrixElement.) |
![]() | CallTranslateEltBy | Obsolete. Calls CallTranslateEltBy(translation, System.Int32(0)). (Inherited from SoTextureMatrixElement.) |
![]() | Equals | (Inherited from Object.) |
![]() ![]() | GetClassStackIndex | Obsolete. Returns the stack id for this element. |
![]() | GetElt | Obsolete. Calls GetElt(System.Int32(0)). (Inherited from SoTextureMatrixElement.) |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MakeEltIdentity | Obsolete. Calls MakeEltIdentity(System.Int32(0)). |
![]() | MultElt | Obsolete. Calls MultElt(matrix, System.Int32(0)). |
![]() | Pop | Override pop() methods so side effects can occur in GL. |
![]() | Push | Overrides push() method to copy values from next instance in the stack. |
![]() | RotateEltBy | Obsolete. Calls RotateEltBy(translation, System.Int32(0)). |
![]() | ScaleEltBy | Obsolete. Calls ScaleEltBy(scaleFactor, System.Int32(0)). |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
![]() | TranslateEltBy | Obsolete. Calls TranslateEltBy(translation, System.Int32(0)). |
This element stores the current texture matrix in GL. Overrides the virtual methods on SoTextureMatrixElement to send the matrix to GL when necessary.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.