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SoLDMNodeFrontManagerGetNumTileIDs Method
Returns the total number of tile IDs used.

Namespace: OIV.LDM
Assembly: OIV.LDM (in OIV.LDM.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
public long GetNumTileIDs()

Return Value

Type: Int64
Remarks
The number of tile IDs must be initialized the first time GetNextTexFront is called. If the data set has x,y,z for dimension, then GetNumTileIDs represents the number of tiles in a cubic data set of dimension D, where D = nearest power of 2 greater than max(x,y,z) (This number varies depending on the topology used). Used by the Texture Manager to initialize the array of texture information containing texture ids,...
See Also