SoTouchManagerUpdateAndProcessTouchEvent Method |
Note: This API is now obsolete.
Update finger's id of the event identified by id and process it with the scene manager.
Namespace: OIV.Inventor.TouchAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax[EditorBrowsableAttribute(EditorBrowsableState.Never)]
[ObsoleteAttribute("See documentation for more details")]
public SoTouchEvent UpdateAndProcessTouchEvent(
uint id,
SoTouchEventStates state,
SbVec2f position,
SbTime time
)
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
<ObsoleteAttribute("See documentation for more details")>
Public Function UpdateAndProcessTouchEvent (
id As UInteger,
state As SoTouchEventStates,
position As SbVec2f,
time As SbTime
) As SoTouchEvent
public:
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
[ObsoleteAttribute(L"See documentation for more details")]
SoTouchEvent^ UpdateAndProcessTouchEvent(
unsigned int id,
SoTouchEventStates state,
SbVec2f position,
SbTime time
)
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
[<ObsoleteAttribute("See documentation for more details")>]
member UpdateAndProcessTouchEvent :
id : uint32 *
state : SoTouchEventStates *
position : SbVec2f *
time : SbTime -> SoTouchEvent
Parameters
- id
- Type: SystemUInt32
- state
- Type: OIV.Inventor.Touch.EventsSoTouchEventStates
- position
- Type: OIV.InventorSbVec2f
- time
- Type: OIV.InventorSbTime
Return Value
Type:
SoTouchEvent
RemarksEvents are also analyzed by every recognizer in the recognizers list. Position is in pixels and time is in seconds.Obsoletesince Open Inventor 9500
Use getTouchDownEvent, getTouchUpEvent or getTouchMoveEvent instead. Process the events by using SoRenderAreaCore instead.
See Also