SoGLShaderProgramElement Class |
Note: This API is now obsolete.
Stores the current shader program.
Namespace: OIV.Inventor.Elements
The SoGLShaderProgramElement type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() ![]() | GetClassStackIndex | Obsolete. Returns the stack id for this element. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() ![]() | GetMaxTextureCoords | Calls GetMaxTextureCoords((OIV.Inventor.Misc.SoState ^)nullptr). |
![]() ![]() | GetMaxTextureCoords(SoState) | Returns the maximum number of texture coordinates. |
![]() ![]() | GetMaxTextureImageUnit | Calls GetMaxTextureImageUnit((OIV.Inventor.Misc.SoState ^)nullptr). |
![]() ![]() | GetMaxTextureImageUnit(SoState) | Returns the maximum image texture unit. |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Pop | Overrides pop() method so side effects can occur in GL. |
![]() | Push | Overrides push() method so side effects can occur in GL. |
![]() ![]() | Set | Sets the current shader program in the state. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current shader program.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.