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SoVRMLExtrusion Class

Note: This API is now obsolete.

Specifies geometric shapes based on a 2D cross section along a 3D spine.

Inheritance Hierarchy

Namespace: OIV.Inventor.VRMLnodes
Assembly: OIV.Inventor (in OIV.Inventor.dll) Version: 9.9.13.0 (9.9.13.0)
Syntax
[ObsoleteAttribute("See documentation for more details")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public class SoVRMLExtrusion : SoVRMLGeometry

The SoVRMLExtrusion type exposes the following members.

Constructors
  NameDescription
Public methodSoVRMLExtrusion

Constructor.

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Methods
  NameDescription
Public methodAffectsState

Overrides default method on SoNode.

(Inherited from SoShape.)
Public methodBeginShape(SoAction, SoShapeTriangleShapes)
Calls BeginShape(action, shapeType, (OIV.Inventor.Details.SoFaceDetail ^)nullptr).
(Inherited from SoShape.)
Public methodBeginShape(SoAction, SoShapeTriangleShapes, SoFaceDetail)

These methods can be used by subclasses to generate triangles more easily when those triangles are part of a larger structure, such as a triangle strip, triangle fan, or triangulated polygon, according to the TriangleShape enumerated type.

(Inherited from SoShape.)
Public methodCallback

Implements primitive generation for all shapes.

(Inherited from SoShape.)
Public methodCallShouldGLRender Obsolete.
Calls CallShouldGLRender(action, false).
(Inherited from SoShape.)
Public methodComputeBBox(SoAction, SbXfBox3d, SbVec3d)

Compute object oriented bounding box (OOB) for subclass using information in the given action (which may not necessarily be an SoGetBoundingBoxAction).

(Inherited from SoShape.)
Public methodComputeBBox(SoAction, SbBox3f, SbVec3f)

Compute axis aligned bounding box (AABB) for subclass using information in the given action (which may not necessarily be an SoGetBoundingBoxAction).

(Overrides SoShapeComputeBBox(SoAction, SbBox3f, SbVec3f).)
Public methodCopy
Calls Copy(false).
(Inherited from SoNode.)
Public methodCopy(Boolean)

Creates and returns an exact copy of the node.

(Inherited from SoNode.)
Public methodCopyFieldValues(SoFieldContainer)
Calls CopyFieldValues(fc, false).
(Inherited from SoFieldContainer.)
Public methodCopyFieldValues(SoFieldContainer, Boolean)

Copies the contents of fc's fields into this object's fields.

(Inherited from SoFieldContainer.)
Public methodDispose
Releases all resources used by SoDisposable.
(Inherited from SoDisposable.)
Public methodDistribute
(Inherited from SoNode.)
Public methodDoAction
(Inherited from SoNode.)
Public methodEnableNotify

Notification at this Field Container is enabled (if flag == true) or disabled (if flag == false).

(Inherited from SoFieldContainer.)
Public methodEndShape

end shape previously started with beginShape().

(Inherited from SoShape.)
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Public methodFieldsAreEqual

Returns true if this object's fields are exactly equal to fc's fields.

(Inherited from SoFieldContainer.)
Public methodGeneratePick
Public methodGet

Returns the values of the fields of this object in the Open Inventor ASCII file format in the given string.

(Inherited from SoFieldContainer.)
Public methodGetAllFields

Returns a list of fields, including the eventIn's and eventOut's.

(Inherited from SoFieldContainer.)
Public methodGetAlternateRep

This method is called by actions to allow the node to provide an "alternate representation" when appropriate (typically depending on the action type).

(Inherited from SoNode.)
Public methodGetBoundingBox

Implements bounding box method using virtual computeBBox() method.

(Inherited from SoShape.)
Public methodGetEventIn

Returns a the eventIn with the given name.

(Inherited from SoFieldContainer.)
Public methodGetEventOut

Returns the eventOut with the given name.

(Inherited from SoFieldContainer.)
Public methodGetField

Returns a the field of this object whose name is fieldName.

(Inherited from SoFieldContainer.)
Public methodGetFieldName

Returns the name of the given field in the fieldName argument.

(Inherited from SoFieldContainer.)
Public methodGetFields

Appends references to all of this object's fields to resultList, and returns the number of fields appended.

(Inherited from SoFieldContainer.)
Public methodGetHashCode
Overrides GetHashCode().
(Inherited from SoNetBase.)
Public methodGetMatrix
(Inherited from SoNode.)
Public methodGetName

Returns the name of an instance.

(Inherited from SoBase.)
Public methodGetPrimitiveCount

Counts number of primitives produced by this shape.

(Overrides SoShapeGetPrimitiveCount(SoGetPrimitiveCountAction).)
Public methodGetRenderUnitID
(Inherited from SoNode.)
Public methodGetShapeType

Gets the current shape Full Scene Antialiasing type.

(Inherited from SoShape.)
Public methodGetStringName (Inherited from SoBase.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodGLRender

Implements rendering by rendering each primitive generated by subclass.

(Overrides SoShapeGLRender(SoGLRenderAction).)
Public methodGLRenderBelowPath
(Inherited from SoNode.)
Public methodGLRenderInPath
(Inherited from SoNode.)
Public methodGLRenderOffPath
(Inherited from SoNode.)
Public methodGrabEventsCleanup
(Inherited from SoNode.)
Public methodGrabEventsSetup
(Inherited from SoNode.)
Public methodHandleEvent
(Inherited from SoNode.)
Public methodHandleInvisibleOrBBox Obsolete.
Calls HandleInvisibleOrBBox(action, false).
(Inherited from SoShape.)
Public methodHasDefaultValues

Returns true if all of the object's fields have their default values.

(Inherited from SoFieldContainer.)
Public methodIsBoundingBoxIgnoring

This method is used by getBoundingBox action traversal to know if the current node must be traversed or not, ie the bounding should be ignored.

(Inherited from SoNode.)
Public methodIsNotifyEnabled

Notification is the process of telling interested objects that this object has changed.

(Inherited from SoFieldContainer.)
Public methodIsOverride

Returns the state of the override flag.

(Inherited from SoNode.)
Public methodIsSynchronizable

Gets the ScaleViz synchronizable state of this object.

(Inherited from SoBase.)
Public methodIsTransparent
(Inherited from SoVRMLGeometry.)
Public methodPick
(Inherited from SoNode.)
Public methodRayPick

Implements picking along a ray by intersecting the ray with each primitive generated by subclass.

(Inherited from SoShape.)
Public methodSearch
(Inherited from SoNode.)
Public methodSet

Sets one or more fields in this object to the values specified in the given string, which should be a string in the Open Inventor file format.

(Inherited from SoFieldContainer.)
Public methodSetName (Inherited from SoBase.)
Public methodSetOverride

Turns the override flag on or off.

(Inherited from SoNode.)
Public methodSetShapeType

set the antialiasing type for this shape.

(Inherited from SoShape.)
Public methodSetSynchronizable

Sets this to be a ScaleViz synchronizable object.

(Inherited from SoBase.)
Public methodSetToDefaults

Sets all fields in this object to their default values.

(Inherited from SoFieldContainer.)
Public methodShapeVertex

add a primitive vertex to the shape prevously started with beginShape().

(Inherited from SoShape.)
Public methodShouldGLRender Obsolete.
Calls ShouldGLRender(action, false).
(Inherited from SoVRMLGeometry.)
Public methodShouldGLRenderCore(SoGLRenderAction) Obsolete.
Calls ShouldGLRenderCore(action, false, false).
(Inherited from SoShape.)
Public methodShouldGLRenderCore(SoGLRenderAction, Boolean) Obsolete.
Calls ShouldGLRenderCore(action, isPointsOrLines, false).
(Inherited from SoShape.)
Public methodToString
Converts this SoBase structure to a human readable string.
(Inherited from SoBase.)
Public methodTouch

Marks an instance as modified, simulating a change to it.

(Inherited from SoNode.)
Public methodWrite
(Inherited from SoNode.)
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Properties
  NameDescription
Public propertybeginCap

The surface at the initial end of the spine.

Public propertyboundingBoxIgnoring

Whether to ignore this node during bounding box traversal.

(Inherited from SoShape.)
Public propertyccw

Indicates whether the vertices are ordered in a counterclockwise direction when viewed from the outside (true) or in a clockwise direction (false).

Public propertyconvex

Indicates whether faces of a shape are convex (true).

Public propertycreaseAngle

Indicates the minimum angle (in radians) between two adjacent face normals required to form a sharp crease at the edge when default normals are computed and used.

Public propertycrossSection

A 2D crossSection piecewise linear curve (described as a series of connected vertices);.

Public propertyendCap

The surface at the final end of the spine.

Public propertyIsDisposable
ISafeDisposable interface implementation.
(Inherited from SoDisposable.)
Public propertymetadata

Specifies the metadata node.

(Inherited from SoVRMLGeometry.)
Public propertyorientation

The orientation of the crossSection at each spine point.

Public propertyscale

The scale factor of the crossSection at each spine point.

Public propertysolid

If you know that the shape encloses a volume, set this value to true.

Public propertyspine

A 3D spine piecewise linear curve (also described as a series of connected vertices);.

Public propertyUserData
Gets or sets the user data to be contained by the field container.
(Inherited from SoFieldContainer.)
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Remarks

The SoVRMLExtrusion node specifies geometric shapes based on a two-dimensional cross section extruded along a three-dimensional spine. The cross section can be scaled and rotated at each spine point to produce a wide variety of shapes.

<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.

VRML97 SPECIFICATION

This section describes the expected behavior of the node in a conforming VRML97 browser application. In some cases, the application is responsible for implementing portions of the expected behavior. Open Inventor viewer classes and IVF classes implement some of the application behaviors.

This section may reference portions of the VRML97 specification that are not present in this help file. The complete VRML97 spec is available at http://www.web3d.org.

The SoVRMLExtrusion node specifies geometric shapes based on a two-dimensional cross section extruded along a three-dimensional spine. The cross section can be scaled and rotated at each spine point to produce a wide variety of shapes.

An SoVRMLExtrusion is defined by a 2D crossSection piecewise linear curve (described as a series of connected vertices), a 3D spine piecewise linear curve (also described as a series of connected vertices), a list of 2D scale parameters, and a list of 3D orientation parameters. Shapes are constructed as follows: The cross-section curve, which starts as a curve in the XZ plane, is first scaled about the origin by the first scale parameter (first value scales in X, second value scales in Z). It is then rotated about the origin by the first orientation parameter, and translated by the vector given as the first vertex of the spine curve. It is then extruded through space along the first segment of the spine curve. Next, it is scaled and rotated by the second scale and orientation parameters and extruded by the second segment of the spine, and so on. The number of scale and orientation values must equal the number of spine points, or contain one value that is applied to all points. The scale values must be > 0.

A transformed cross section is found for each joint (that is, at each vertex of the spine curve, where segments of the extrusion connect), and the joints and segments are connected to form the surface. No check is made for self-penetration. Each transformed cross section is determined as follows:

Start with the cross section as specified, in the XZ plane.

Scale it about (0, 0, 0) by the value for scale given for the current joint.

Apply a rotation so that when the cross section is placed at its proper location on the spine it will be oriented properly. Essentially, this means that the cross section's Y axis ( up vector coming out of the cross section) is rotated to align with an approximate tangent to the spine curve.

For all points other than the first or last: The tangent for spine[ i ] is found by normalizing the vector defined by (spine[ i +1] - spine[ i -1]).

If the spine curve is closed: The first and last points need to have the same tangent. This tangent is found as above, but using the points spine[0] for spine[ i ], spine[1] for spine[ i +1] and spine[ n -2] for spine[ i -1], where spine[ n -2] is the next to last point on the curve. The last point in the curve, spine[ n -1], is the same as the first, spine[0].

If the spine curve is not closed: The tangent used for the first point is just the direction from spine[0] to spine[1], and the tangent used for the last is the direction from spine[ n -2] to spine[ n -1].

In the simple case where the spine curve is flat in the XY plane, these rotations are all just rotations about the Z axis. In the more general case where the spine curve is any 3D curve, you need to find the destinations for all 3 of the local X, Y, and Z axes so you can completely specify the rotation. The Z axis is found by taking the cross product of:

(spine[ i -1] - spine[ i ]) and (spine[ i +1] - spine[ i ]).

If the three points are collinear then this value is zero, so take the value from the previous point. Once you have the Z axis (from the cross product) and the Y axis (from the approximate tangent), calculate the X axis as the cross product of the Y and Z axes.

Given the plane computed in step 3, apply the orientation to the cross-section relative to this new plane. Rotate it counterclockwise about the axis and by the angle specified in the orientation field at that joint.

Finally, the cross section is translated to the location of the spine point.

Surfaces of revolution: If the cross section is an approximation of a circle and the spine is straight, then the SoVRMLExtrusion is equivalent to a surface of revolution, where the scale parameters define the size of the cross section along the spine.

Cookie-cutter extrusions: If the scale is 1, 1 and the spine is straight, then the cross section acts like a cookie cutter, with the thickness of the cookie equal to the length of the spine.

Bend/twist/taper objects: These shapes are the result of using all fields. The spine curve bends the extruded shape defined by the cross section, the orientation parameters twist it around the spine, and the scale parameters taper it (by scaling about the spine).

SoVRMLExtrusion has three parts: the sides , the beginCap (the surface at the initial end of the spine) and the endCap (the surface at the final end of the spine). The caps have an associated SFBool field that indicates whether it exists (true) or doesn't exist (false).

When the beginCap or endCap fields are specified as true, planar cap surfaces will be generated regardless of whether the crossSection is a closed curve. (If crossSection isn't a closed curve, the caps are generated as if it were equivalent to adding a final point to crossSection that's equal to the initial point. Note that an open surface can still have a cap, resulting (for a simple case) in a shape something like a soda can sliced in half vertically.) These surfaces are generated even if spine is also a closed curve. If a field value is false, the corresponding cap is not generated.

SoVRMLExtrusion automatically generates its own normals. Orientation of the normals is determined by the vertex ordering of the triangles generated by SoVRMLExtrusion. The vertex ordering is in turn determined by the crossSection curve. If the crossSection is counterclockwise when viewed from the +Y axis, then the polygons will have counterclockwise ordering when viewed from 'outside' of the shape (and vice versa for clockwise ordered crossSection curves).

Texture coordinates are automatically generated by extrusions. Textures are mapped so that the coordinates range in the U direction from 0 to 1 along the crossSection curve (with 0 corresponding to the first point in crossSection and 1 to the last) and in the V direction from 0 to 1 along the spine curve (again with 0 corresponding to the first listed spine point and 1 to the last). When crossSection is closed, the texture has a seam that follows the line traced by the crossSection's start/end point as it travels along the spine. If the endCap and/or beginCap exist, the crossSection curve is uniformly scaled and translated so that the largest dimension of the cross-section (X or Z) produces texture coordinates that range from 0.0 to 1.0. The beginCap and endCap textures' S and T directions correspond to the X and Z directions in which the crossSection coordinates are defined.

See "Concepts - Geometry Nodes" for a description of the ccw, solid, convex, and creaseAngle fields.

NOTE: If your extrusion appears to twist unexpectedly, try setting environment variable OIV_EXTRUSION_EPSILON to a value slightly smaller number than the default, which is .998.

FILE FORMAT/DEFAULT

VRMLExtrusion {
beginCap true
ccw true
convex true
creaseAngle 0
crossSection [ 1 1, 1 -1, -1 -1, -1 1, 1 1 ]
endCap true
orientation 0 0 1 0
scale 1 1
solid true
spine [ 0 0 0, 0 1 0 ]
metadata NULL
}

EVENTS

eventIn

SoMFVec2fset_crossSection
SoMFRotationset_orientation
SoMFVec2fset_scale
SoMFVec3fset_spine
SoSFNodeset_metadata

eventOut

SoSFNodemetadata_changed
Obsoletesince Open Inventor 9500 The VRML API is no longer supported. See section http://oivdoc95.vsg3d.com/content/compatibility-notes-4#Deprecation of the Reference Manual.

See Also