SoGLRenderPassElement Class Reference
[Elements]

Stores the current rendering pass. More...

#include <Inventor/elements/SoGLRenderPassElement.h>

Inheritance diagram for SoGLRenderPassElement:
SoElement SoTypedObject

List of all members.

Public Member Functions

virtual void print (FILE *fp) const

Static Public Member Functions

static SoType getClassTypeId ()
static int getClassStackIndex ()
static void set (SoState *state, int pass)
static int get (SoState *state)

Detailed Description

Stores the current rendering pass.

This element stores the current rendering pass, a non-negative integer that can be used during multi-pass rendering to implement special effects such as motion blur or anti-aliasing.

NOTE: This class does not exist in Open Inventor 10.0 and later.

SEE ALSO

SoGLRenderAction

Deprecated:

Deprecated since Open Inventor 9620
SoGLRenderPassElement is no longer supported. See section http://oivdoc96.vsg3d.com/content/compatibility-notes-4#Deprecation of the Reference Manual.

Member Function Documentation

static int SoGLRenderPassElement::get ( SoState state  )  [static]

Returns current rendering pass from the state.

static int SoGLRenderPassElement::getClassStackIndex (  )  [static]

Returns the stack id for this element.

Reimplemented from SoElement.

static SoType SoGLRenderPassElement::getClassTypeId (  )  [static]

Returns the type identifier for this class.

Reimplemented from SoElement.

virtual void SoGLRenderPassElement::print ( FILE *  fp  )  const [virtual]

Prints element (for debugging).

Reimplemented from SoElement.

static void SoGLRenderPassElement::set ( SoState state,
int  pass 
) [static]

Sets the current rendering pass in the state.


The documentation for this class was generated from the following file:

Open Inventor by FEI reference manual, generated on 19 Aug 2019
Copyright © FEI S.A.S. All rights reserved.
http://www.openinventor.com/