Defines a mesh of quadrangle.
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#include <MeshVizXLM/mesh/mesh/surfaces/MbSurfaceMeshTriangle.h>
Public Member Functions | |
template<typename _Vec3Iter , typename _NodeIdIter > | |
MbSurfaceMeshTriangle (_Vec3Iter beginCoord, _Vec3Iter endCoord, _NodeIdIter beginId, _NodeIdIter endId) | |
template<typename _NodeIdIter > | |
void | setTopology (_NodeIdIter beginId, _NodeIdIter endId) |
template<typename _BoolIter > | |
void | setDeadCells (_BoolIter beginId, _BoolIter endId) |
virtual const MbTriangleCellsSet & | getTopology () const |
MbSurfaceMeshTriangle< _CoordT, _ScalarT, _Vec3T >::MbSurfaceMeshTriangle | ( | _Vec3Iter | beginCoord, | |
_Vec3Iter | endCoord, | |||
_NodeIdIter | beginId, | |||
_NodeIdIter | endId | |||
) | [inline] |
Constructor of a surface mesh.
const MbTriangleCellsSet & MbSurfaceMeshTriangle< _CoordT, _ScalarT, _Vec3T >::getTopology | ( | ) | const [inline, virtual] |
Returns the topology of this mesh.
Implements MiSurfaceMeshUnstructured.
void MbSurfaceMeshTriangle< _CoordT, _ScalarT, _Vec3T >::setDeadCells | ( | _BoolIter | beginId, | |
_BoolIter | endId | |||
) | [inline] |
Defines dead cells.
void MbSurfaceMeshTriangle< _CoordT, _ScalarT, _Vec3T >::setTopology | ( | _NodeIdIter | beginId, | |
_NodeIdIter | endId | |||
) | [inline] |
Sets a new topology.