DirectViz/SoDirectVizManager.h File Reference

#include <SoVersion.h>
#include <Inventor/SbLinear.h>
#include <Inventor/SbString.h>
#include <Inventor/actions/SoGLRenderAction.h>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/fields/SoSFInt32.h>
#include <Inventor/fields/SoMFInt32.h>
#include <Inventor/fields/SoSFBool.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoSFFieldContainer.h>
#include <Inventor/fields/SoMFBool.h>
#include <Inventor/fields/SoSFEnum.h>
#include <Inventor/SoModule.h>

Go to the source code of this file.

Classes

class  SoDirectVizManager
  DirectViz Manages ray-traced rendering. More...

Defines

#define __DIRECTVIZDLL   "libDirectViz"

Functions

void directviz_init ()
void directviz_finish ()
bool directviz_check ()
int32_t directviz_getShortcutValue ()
bool directviz_isLoadedGui (bool)
void * directviz_getViewer ()
void directviz_setViewer (void *)
void directviz_showDialog (bool, SoNode *, SoGuiBase *)
void directviz_hideDialog (bool)
void directviz_deleteDialog ()
SoNodedirectviz_getInstance (SoSceneManager *)
void directviz_internalEnable (SbBool, SoSceneManager *, SoCamera *, SoNode *, SoGuiBase *)
void directviz_setCamera (SoSceneManager *, SoCamera *, SoNode *)

Define Documentation

#define __DIRECTVIZDLL   "libDirectViz"

Function Documentation

bool directviz_check (  ) 
void directviz_deleteDialog (  ) 
void directviz_finish (  ) 
SoNode* directviz_getInstance ( SoSceneManager  ) 
int32_t directviz_getShortcutValue (  ) 
void* directviz_getViewer (  ) 
void directviz_hideDialog ( bool   ) 
void directviz_init (  ) 
void directviz_internalEnable ( SbBool  ,
SoSceneManager ,
SoCamera ,
SoNode ,
SoGuiBase *   
)
bool directviz_isLoadedGui ( bool   ) 
void directviz_setCamera ( SoSceneManager ,
SoCamera ,
SoNode  
)
void directviz_setViewer ( void *   ) 
void directviz_showDialog ( bool  ,
SoNode ,
SoGuiBase *   
)

Open Inventor by FEI reference manual, generated on 19 Aug 2019
Copyright © FEI S.A.S. All rights reserved.
http://www.openinventor.com/