SoActionGetPathCode Method |
Returns path code based on where current node (the node at the end of the current path) lies with respect to the path(s) the action is being applied to.
Namespace: OIV.Inventor.ActionsAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.3.0.0 (10.3.0.0)
Syntax [EditorBrowsableAttribute(EditorBrowsableState.Advanced)]
public SoActionPathCodes GetPathCode(
out SbNativeArray<int> indices
)
<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>
Public Function GetPathCode (
<OutAttribute> ByRef indices As SbNativeArray(Of Integer)
) As SoActionPathCodes
public:
[EditorBrowsableAttribute(EditorBrowsableState::Advanced)]
SoActionPathCodes GetPathCode(
[OutAttribute] SbNativeArray<int>^% indices
)
[<EditorBrowsableAttribute(EditorBrowsableState.Advanced)>]
member GetPathCode :
indices : SbNativeArray<int> byref -> SoActionPathCodes
Parameters
- indices
- Type: OIV.Inventor.GenericSbNativeArrayInt32
Return Value
Type:
SoActionPathCodesRemarks If this returns IN_PATH, indices is set to point to an array of indices corresponding to the children that must be traversed for a correct traversal of all the paths to which the action is being applied. numIndices is set to the number of such children.
See Also