SoCameraSetStereoAdjustment Method |
Note: This API is now obsolete.
Sets the stereo offset (the distance of each eye from the camera position).
Namespace: OIV.Inventor.NodesAssembly: OIV.Inventor (in OIV.Inventor.dll) Version: 10.3.0.0 (10.3.0.0)
Syntax[ObsoleteAttribute("Use OIV.Inventor.Nodes.SoStereoCamera and offset field instead.")]
[EditorBrowsableAttribute(EditorBrowsableState.Never)]
public virtual void SetStereoAdjustment(
float adjustment
)
<ObsoleteAttribute("Use OIV.Inventor.Nodes.SoStereoCamera and offset field instead.")>
<EditorBrowsableAttribute(EditorBrowsableState.Never)>
Public Overridable Sub SetStereoAdjustment (
adjustment As Single
)
public:
[ObsoleteAttribute(L"Use OIV.Inventor.Nodes.SoStereoCamera and offset field instead.")]
[EditorBrowsableAttribute(EditorBrowsableState::Never)]
virtual void SetStereoAdjustment(
float adjustment
)
[<ObsoleteAttribute("Use OIV.Inventor.Nodes.SoStereoCamera and offset field instead.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
abstract SetStereoAdjustment :
adjustment : float32 -> unit
[<ObsoleteAttribute("Use OIV.Inventor.Nodes.SoStereoCamera and offset field instead.")>]
[<EditorBrowsableAttribute(EditorBrowsableState.Never)>]
override SetStereoAdjustment :
adjustment : float32 -> unit
Parameters
- adjustment
- Type: SystemSingle
RemarksThe right eye is moved plus offset and the left eye is moved minus offset. Default is 0.7. The default can be set using OIV_STEREO_OFFSET environment variable.Obsoletesince Open Inventor 9700.
Use OIV.Inventor.Nodes.SoStereoCamera and offset field instead.
See Also