Set the current interactive mode.
public virtual void SetInteractiveMode( SoInteractiveComplexityInteractiveModes mode )
Public Overridable Sub SetInteractiveMode ( mode As SoInteractiveComplexityInteractiveModes )
public: virtual void SetInteractiveMode( SoInteractiveComplexityInteractiveModes mode )
abstract SetInteractiveMode : mode : SoInteractiveComplexityInteractiveModes -> unit override SetInteractiveMode : mode : SoInteractiveComplexityInteractiveModes -> unit
interactive mode. Default is AUTO.