public class SoTextureCoordinateEnvironment extends SoTextureCoordinateFunction
File format/default:
TextureCoordinateEnvironment {
Action behavior:
SoGLRenderAction
, SoCallbackAction
, SoRayPickAction
Sets the current texture function in the state.
See also:
SoTexture2
, SoTexture2Transform
, SoTextureCoordinateDefault
, SoTextureCoordinatePlane
SoNode.RenderModes
Inventor.ConstructorCommand
VERBOSE_LEVEL, ZeroHandle
Constructor and Description |
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SoTextureCoordinateEnvironment()
Creates a texture function node with default settings.
|
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderEngineMode, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
dispose, getName, isDisposable, isSynchronizable, setName, setSynchronizable
getNativeResourceHandle
Generated on July 31, 2019, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com