public class SoCube extends SoShape
If the current material binding is PER_PART, PER_PART_INDEXED, PER_FACE, or PER_FACE_INDEXED, materials will be bound to the faces of the cube in this order: front, back, left, right, top, and bottom.
Textures are applied individually to each face of the cube; the entire texture goes on each face. On the front, back, right, and left sides of the cube, the texture is applied right side up. On the top, the texture appears right side up when the top of the cube is tilted toward the camera. On the bottom, the texture appears right side up when the top of the cube is tilted away from the camera.
OpenGL vertex arrays are used if they are available and if the environment variable IV_NO_VERTEX_ARRAY is not set.
File format/default:
Cube {
width | 2 |
height | 2 |
depth | 2 |
Action behavior:
SoGLRenderAction
Draws cube based on the current coordinates, materials, drawing style, and so on.
SoRayPickAction
Intersects the ray with the cube. The face of the cube that was picked is available from the SoCubeDetail
.
SoGetBoundingBoxAction
Computes the bounding box that encloses the cube.
SoCallbackAction
If any triangle callbacks are registered with the action, they will be invoked for each successive triangle that approximates the cube.
See also:
SoCone
, SoCubeDetail
, SoCylinder
, SoFullSceneAntialiasing
, SoSphere
SoShape.ShapeTypes
SoNode.RenderModes
Inventor.ConstructorCommand
Modifier and Type | Field and Description |
---|---|
SoSFFloat |
depth
Size in the z dimension.
|
SoSFFloat |
height
Size in the y dimension.
|
SoSFFloat |
width
Size in the x dimension.
|
boundingBoxIgnoring
VERBOSE_LEVEL, ZeroHandle
Constructor and Description |
---|
SoCube()
Creates a cube node with default settings.
|
getShapeType, isPrimitiveRestartAvailable, isPrimitiveRestartAvailable
affectsState, callback, copy, copy, distribute, doAction, getAlternateRep, getBoundingBox, getByName, getMatrix, getPrimitiveCount, getRenderEngineMode, getRenderUnitID, GLRender, GLRenderBelowPath, GLRenderInPath, GLRenderOffPath, grabEventsCleanup, grabEventsSetup, handleEvent, isBoundingBoxIgnoring, isOverride, pick, rayPick, search, setOverride, touch, write
copyFieldValues, copyFieldValues, enableNotify, fieldsAreEqual, get, getAllFields, getEventIn, getEventOut, getField, getFieldName, hasDefaultValues, isNotifyEnabled, set, setToDefaults
dispose, getName, isDisposable, isSynchronizable, setName, setSynchronizable
getNativeResourceHandle
Generated on July 31, 2019, Copyright © Thermo Fisher Scientific. All rights reserved. http://www.openinventor.com