00001 /*======================================================================= 00002 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00003 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00004 *** *** 00005 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00006 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00007 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00008 *** *** 00009 *** RESTRICTED RIGHTS LEGEND *** 00010 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00011 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00012 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00013 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00014 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00015 *** *** 00016 *** COPYRIGHT (C) 1996-2019 BY FEI S.A.S, *** 00017 *** MERIGNAC, FRANCE *** 00018 *** ALL RIGHTS RESERVED *** 00019 **=======================================================================*/ 00020 /*======================================================================= 00021 ** Author : VSG (MMM YYYY) 00022 **=======================================================================*/ 00023 #ifndef _SO_DEPTH_BUFFER_H_ 00024 #define _SO_DEPTH_BUFFER_H_ 00025 00026 #include <Inventor/SbPImpl.h> 00027 #include <Inventor/nodes/SoNode.h> 00028 #include <Inventor/elements/SoDepthBufferElement.h> 00029 00030 #include <Inventor/fields/SoSFEnum.h> 00031 #include <Inventor/fields/SoSFBool.h> 00032 #include <Inventor/fields/SoSFVec2f.h> 00033 00034 00035 class SoGLRenderAction; 00036 00037 SO_PIMPL_PUBLIC_DECLARATION( SoDepthBuffer ) 00038 00039 00088 class SoDepthBuffer : public SoNode 00089 { 00090 SO_NODE_HEADER(SoDepthBuffer); 00091 SO_PIMPL_PUBLIC_HEADER( SoDepthBuffer ) 00092 00093 public: 00097 enum DepthWriteFunction { 00099 NEVER = SoDepthBufferElement::NEVER, 00101 LESS = SoDepthBufferElement::LESS , 00103 EQUAL = SoDepthBufferElement::EQUAL , 00105 LEQUAL = SoDepthBufferElement::LEQUAL, 00107 GREATER = SoDepthBufferElement::GREATER, 00109 NOTEQUAL = SoDepthBufferElement::NOTEQUAL, 00111 GEQUAL = SoDepthBufferElement::GEQUAL, 00113 ALWAYS = SoDepthBufferElement::ALWAYS 00114 }; 00115 00123 SoSFBool test; 00124 00128 SoSFBool write; 00129 00134 SoSFEnum function; 00135 00140 SoSFVec2f range; 00141 00150 SoSFBool clearBuffer; 00151 00153 SoDepthBuffer(); 00154 00158 inline virtual void setOverride(const SbBool state) 00159 { override.setValue(state); } 00160 00164 inline virtual SbBool isOverride() const 00165 { return override.getValue(); } 00166 00167 private: 00168 00170 virtual void doAction(SoAction *action); 00171 00173 virtual void callback(SoCallbackAction* action); 00174 00176 virtual void GLRender(SoGLRenderAction * action); 00177 00178 00179 private: 00181 static void initClass(); 00182 00184 static void exitClass(); 00185 00186 SoSFBool override; 00187 00188 private: 00190 virtual ~SoDepthBuffer(); 00191 00192 private: 00193 void commonConstructor(); 00194 }; 00195 00196 #endif /* _SO_DEPTH_BUFFER_H_ */ 00197 00198 00199