SoGLTextureImageElement Class |
Note: This API is now obsolete.
Stores the current texture image in GL.
Namespace: OIV.Inventor.Elements
The SoGLTextureImageElement type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() ![]() | GetClassStackIndex | Obsolete. Returns the stack id for this element. |
![]() | GetHashCode |
Overrides GetHashCode().
(Inherited from SoNetBase.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | Pop | Override pop() method so side effects can occur in GL. |
![]() | Push | Override push() method to copy values from next instance in the stack. |
![]() ![]() | SetFilter | Sets the texture filter. |
![]() ![]() | SetIsRenderingShadows | Sets the shadows rendering state. |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This element stores the current texture image in GL. Overrides the virtual methods on SoTextureImageElement to send the image to GL when necessary.
<font color="#0000FF">NOTE:</font> This class does not exist in Open Inventor 10.0 and later.
Note that this class relies on SoTextureImageElement to store the image in the instance.