Environment lighting

DirectViz Demonstrates how to use DirectViz Environment lighting.

DirectViz rendering can be enhanced with Environment lighting by using the environment texture as a light. Using a RTXEnvMapLight light shader or setting the number of environment lights in the DirectViz dialog create lights from the environment textures. When accumulating the frames, the lights are randomly positionned so that an effect of ambient occlusion is achieved rapidly.

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SEE ALSO

SoDirectVizManager

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