SoWinMPRenderArea Member List

This is the complete list of members for SoWinMPRenderArea, including all inherited members.

Variables | Functions | Enumerations | Enumerator | Typedefs

Variablesdefined in
changeZbufferSoWinMPRenderArea
helpContextIDSoWinComponent
helpContextStringSoWinComponent
helpFileNameSoWinComponent
 
Functionsdefined in
actualRendering()SoWinMPRenderArea [inline, virtual]
addThreadInitCB(SoWinMPRenderAreaThreadInitCB *fcn, void *userData)SoWinMPRenderArea [static]
addThreadPostRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
addThreadPreRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
adjustClippingPlanes()SoWinMPRenderArea [virtual]
bindNormalContext()SoWinMPGLWidget
displayHelp(const char *filename, UINT contextID)SoWinComponent [static]
displayHelp(const SbString &filename, UINT contextID)SoWinComponent [static]
getAntialiasing(SbBool &smoothing, int &numPasses) const SoWinMPRenderArea
getBackgroundColor() const SoWinMPRenderArea [inline]
getBackgroundIndex() const SoWinMPRenderArea [inline]
getBorderSize()SoWinMPGLWidget [inline]
getBottomRight()SoWinMPRenderArea [virtual]
getClassName() const SoWinComponent [inline]
getComponent(SoWidget w)SoWinComponent [static]
getCurrentDC()SoWinMPRenderArea [inline, virtual]
getCursor()SoWinMPGLWidget
getDefaultRedrawPriority()SoWinMPRenderArea [inline, static]
getDisplay()SoWinComponent [inline]
getGLRenderAction() const SoWinMPRenderArea [inline]
getGLRenderAction(int i) const SoWinMPRenderArea [inline]
getIconTitle() const SoWinComponent [inline]
getInterEyeDistance(void)SoWinMPRenderArea [inline]
getNormalContext()SoWinMPGLWidget [inline]
getNormalDC()SoWinMPGLWidget [inline]
getNormalVisual()SoWinMPGLWidget
getNormalWidget()SoWinMPGLWidget [inline]
getNormalWindow()SoWinMPGLWidget [virtual]
getOverlayBackgroundIndex() const SoWinMPRenderArea [inline]
getOverlayContext()SoWinMPGLWidget [inline]
getOverlayDC()SoWinMPGLWidget [inline]
getOverlayGLRenderAction() const SoWinMPRenderArea [inline]
getOverlaySceneGraph()SoWinMPRenderArea [inline]
getOverlaySceneManager() const SoWinMPRenderArea [inline]
getOverlayVisual()SoWinMPGLWidget
getOverlayWidget()SoWinMPGLWidget [inline]
getOverlayWindow()SoWinMPGLWidget
getParentWidget() const SoWinComponent [inline]
getPixelFormat()SoWinMPGLWidget
getRedrawPriority() const SoWinMPRenderArea [inline]
getSceneGraph()SoWinMPRenderArea [virtual]
getSceneManager() const SoWinMPRenderArea [inline]
getShellWidget() const SoWinComponent [inline]
getSize()SoWinMPRenderArea [virtual]
getStereoBalance()SoWinMPRenderArea [virtual]
getStereoOffset()SoWinMPRenderArea [inline, virtual]
getStereoViewType()SoWinMPRenderArea [virtual]
getTitle() const SoWinComponent [inline]
getTopLeft()SoWinMPRenderArea [virtual]
getTrackerSensor()SoWinMPRenderArea [inline]
getTransparencyType() const SoWinMPRenderArea [inline]
getViewer(void)SoWinMPRenderArea [virtual]
getViewerCamera()SoWinMPRenderArea [virtual]
getViewerContext()SoWinMPRenderArea [inline, virtual]
getViewerSceneManager()SoWinMPRenderArea [inline, virtual]
getViewport(short &left, short &bottom, short &width, short &height)SoWinMPRenderArea [virtual]
getViewportRegion(int id) const SoWinMPRenderArea [inline]
getViewportRegion() const SoWinMPRenderArea [inline]
getWidget() const SoWinComponent [inline]
getWidgetName() const SoWinComponent [inline]
hide()SoWinComponent [virtual]
isAutoRedraw() const SoWinMPRenderArea [inline]
isBorder() const SoWinMPGLWidget [inline]
isClearBeforeOverlayRender() const SoWinMPRenderArea [inline]
isClearBeforeRender() const SoWinMPRenderArea [inline]
isClearZBufferBeforeRender() const SoWinMPRenderArea [inline]
isDoubleBuffer()SoWinMPGLWidget [inline]
isDrawToFrontBufferEnable() const SoWinMPGLWidget [inline]
isFullScreen() const SoWinComponent
isFullScreenEnable(void) const SoWinComponent
isStereoAbsoluteAdjustments() const SoWinMPRenderArea [inline, virtual]
isStereoActive()SoWinMPRenderArea [virtual]
isStereoBalanceNearFrac()SoWinMPRenderArea [virtual]
isStereoViewing()SoWinMPRenderArea [virtual]
isStereoViewReversed()SoWinMPRenderArea [virtual]
isTopLevelShell() const SoWinComponent [inline]
isViewerDoubleBuffer()SoWinMPRenderArea [virtual]
isVisible()SoWinComponent
makeNormalCurrent()SoWinMPGLWidget
redrawOnSelectionChange(SoSelection *s)SoWinMPRenderArea
redrawOverlayOnSelectionChange(SoSelection *s)SoWinMPRenderArea
registerDevice(SoWinDevice *d)SoWinMPRenderArea
removeThreadInitCB(SoWinMPRenderAreaThreadInitCB *fcn, void *userData)SoWinMPRenderArea [static]
removeThreadPostRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
removeThreadPreRenderCB(SoWinMPRenderAreaThreadRenderCB *fcn, void *userData)SoWinMPRenderArea [static]
render()SoWinMPRenderArea [inline]
renderOverlay()SoWinMPRenderArea
reverseStereoView(SbBool reverse)SoWinMPRenderArea [virtual]
scheduleOverlayRedraw()SoWinMPRenderArea
scheduleRedraw()SoWinMPRenderArea
setAntialiasing(SbBool smoothing, int numPasses)SoWinMPRenderArea
setAutoRedraw(SbBool trueOrFalse)SoWinMPRenderArea
setBackgroundColor(const SbColor &c)SoWinMPRenderArea [inline]
setBackgroundIndex(int index)SoWinMPRenderArea [inline]
setBorder(SbBool onOrOff)SoWinMPGLWidget
setClearBeforeOverlayRender(SbBool trueOrFalse)SoWinMPRenderArea [inline]
setClearBeforeRender(SbBool trueOrFalse, SbBool zbTrueOrFalse=TRUE)SoWinMPRenderArea [inline]
setColorMap(int startIndex, int num, const SbColor *colors)SoWinMPRenderArea
setCursor(Cursor newCursor)SoWinMPGLWidget
setDoubleBuffer(SbBool onOrOff)SoWinMPGLWidget
setDrawToFrontBufferEnable(SbBool enableFlag)SoWinMPGLWidget
setEventCallback(SoWinMPRenderAreaEventCB *fcn, void *userData=NULL)SoWinMPRenderArea [inline]
setFullScreen(const SbBool enable)SoWinComponent
setFullScreenEnable(const SbBool enable)SoWinComponent
setGLRenderAction(SoGLRenderAction *ra)SoWinMPRenderArea [inline]
setGLRenderAction(SoGLRenderAction *ra, int i)SoWinMPRenderArea [inline]
setIconTitle(const char *newIconTitle)SoWinComponent
setIconTitle(const SbString &newIconTitle)SoWinComponent
setInterEyeDistance(float value)SoWinMPRenderArea [inline]
setNormalVisual(XVisualInfo *vis)SoWinMPGLWidget [virtual]
setOverlayBackgroundIndex(int index)SoWinMPRenderArea [inline]
setOverlayColorMap(int startIndex, int num, const SbColor *colors)SoWinMPRenderArea
setOverlayGLRenderAction(SoGLRenderAction *ra)SoWinMPRenderArea [inline]
setOverlaySceneGraph(SoNode *newScene)SoWinMPRenderArea
setOverlaySceneManager(SoSceneManager *sm)SoWinMPRenderArea [inline]
setOverlayVisual(XVisualInfo *vis)SoWinMPGLWidget [virtual]
setPixelFormat(int format)SoWinMPGLWidget [virtual]
setRedrawPriority(unsigned long priority)SoWinMPRenderArea [inline]
setSceneGraph(SoNode *newScene)SoWinMPRenderArea [virtual]
setSceneManager(SoSceneManager *sm)SoWinMPRenderArea
setSize(const SbVec2s &size)SoWinComponent
setStealFocus(SbBool onOrOff)SoWinMPGLWidget [inline]
setStereoAbsoluteAdjustments(SbBool absolute)SoWinMPRenderArea [virtual]
setStereoActive(SbBool activate)SoWinMPRenderArea [virtual]
setStereoBalance(float balance, SbBool nearFrac=false)SoWinMPRenderArea [virtual]
setStereoOffset(float dist)SoWinMPRenderArea [inline, virtual]
setStereoViewing(SbBool onOrOff)SoWinMPRenderArea [virtual]
setStereoViewType(SoBaseStereo *stereo)SoWinMPRenderArea [virtual]
setTitle(const char *newTitle)SoWinComponent
setTitle(const SbString &newTitle)SoWinComponent
setTransparencyType(SoGLRenderAction::TransparencyType type)SoWinMPRenderArea
setViewport(short left, short bottom, short width, short height)SoWinMPRenderArea [virtual]
setViewportRegion(const SbViewportRegion &newRegion, int id)SoWinMPRenderArea [inline]
setViewportRegion(const SbViewportRegion &newRegion)SoWinMPRenderArea
setWindowCloseCallback(SoWinComponentCB *func, void *data=NULL)SoWinComponent [inline]
show()SoWinComponent [virtual]
SoWinMPRenderArea(SoWidget parent=NULL, const char *name=NULL, SbBool buildInsideParent=TRUE, SbBool getMouseInput=TRUE, SbBool getKeyboardInput=TRUE)SoWinMPRenderArea
swapNormalBuffers()SoWinMPGLWidget
swapOverlayBuffers()SoWinMPGLWidget
unbindNormalContext()SoWinMPGLWidget
unregisterDevice(SoWinDevice *d)SoWinMPRenderArea
~SoStereoViewer()SoStereoViewer [inline, virtual]
~SoWinMPRenderArea()SoWinMPRenderArea
 
Enumerationsdefined in
 
Enumeratordefined in
 
Typedefsdefined in
 


Open Inventor by FEI reference manual, generated on 19 Aug 2019
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