00001 /*======================================================================= 00002 * Copyright 1991-1996, Silicon Graphics, Inc. 00003 * ALL RIGHTS RESERVED 00004 * 00005 * UNPUBLISHED -- Rights reserved under the copyright laws of the United 00006 * States. Use of a copyright notice is precautionary only and does not 00007 * imply publication or disclosure. 00008 * 00009 * U.S. GOVERNMENT RESTRICTED RIGHTS LEGEND: 00010 * Use, duplication or disclosure by the Government is subject to restrictions 00011 * as set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights 00012 * in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or 00013 * in similar or successor clauses in the FAR, or the DOD or NASA FAR 00014 * Supplement. Contractor/manufacturer is Silicon Graphics, Inc., 00015 * 2011 N. Shoreline Blvd. Mountain View, CA 94039-7311. 00016 * 00017 * THE CONTENT OF THIS WORK CONTAINS CONFIDENTIAL AND PROPRIETARY 00018 * INFORMATION OF SILICON GRAPHICS, INC. ANY DUPLICATION, MODIFICATION, 00019 * DISTRIBUTION, OR DISCLOSURE IN ANY FORM, IN WHOLE, OR IN PART, IS STRICTLY 00020 * PROHIBITED WITHOUT THE PRIOR EXPRESS WRITTEN PERMISSION OF SILICON 00021 * GRAPHICS, INC. 00022 **=======================================================================*/ 00023 /*======================================================================= 00024 ** Author : Paul S. Strauss (MMM yyyy) 00025 **=======================================================================*/ 00026 /*======================================================================= 00027 *** THE CONTENT OF THIS WORK IS PROPRIETARY TO FEI S.A.S, (FEI S.A.S.), *** 00028 *** AND IS DISTRIBUTED UNDER A LICENSE AGREEMENT. *** 00029 *** *** 00030 *** REPRODUCTION, DISCLOSURE, OR USE, IN WHOLE OR IN PART, OTHER THAN AS *** 00031 *** SPECIFIED IN THE LICENSE ARE NOT TO BE UNDERTAKEN EXCEPT WITH PRIOR *** 00032 *** WRITTEN AUTHORIZATION OF FEI S.A.S. *** 00033 *** *** 00034 *** RESTRICTED RIGHTS LEGEND *** 00035 *** USE, DUPLICATION, OR DISCLOSURE BY THE GOVERNMENT OF THE CONTENT OF THIS *** 00036 *** WORK OR RELATED DOCUMENTATION IS SUBJECT TO RESTRICTIONS AS SET FORTH IN *** 00037 *** SUBPARAGRAPH (C)(1) OF THE COMMERCIAL COMPUTER SOFTWARE RESTRICTED RIGHT *** 00038 *** CLAUSE AT FAR 52.227-19 OR SUBPARAGRAPH (C)(1)(II) OF THE RIGHTS IN *** 00039 *** TECHNICAL DATA AND COMPUTER SOFTWARE CLAUSE AT DFARS 52.227-7013. *** 00040 *** *** 00041 *** COPYRIGHT (C) 1996-2014 BY FEI S.A.S, *** 00042 *** MERIGNAC, FRANCE *** 00043 *** ALL RIGHTS RESERVED *** 00044 **=======================================================================*/ 00045 /*======================================================================= 00046 ** Modified by : VSG (MMM YYYY) 00047 **=======================================================================*/ 00048 00049 #ifdef IV_STRICT 00050 #error SoSpecularColorElement is obsolete. See SoLazyElement.h instead. 00051 #endif /*IV_STRICT*/ 00052 #ifndef _SO_SPECULAR_COLOR_ELEMENT 00053 #define _SO_SPECULAR_COLOR_ELEMENT 00054 00055 00056 #include <Inventor/SbColor.h> 00057 #include <Inventor/misc/SoState.h> 00058 #include <Inventor/elements/SoLazyElement.h> 00059 #include <Inventor/errors/SoDebugError.h> 00060 00077 SoEXTENDER_Documented class SoDEPRECATED SoSpecularColorElement { 00078 00079 00080 public: 00081 00086 static void set(SoState *state, SoNode *, 00087 int32_t numColors, const SbColor *colors); 00088 00092 static const SoSpecularColorElement * getInstance(SoState *state); 00093 00097 int32_t getNum() const 00098 { return 1; } 00099 00103 const SbColor & get(int index) const; 00104 00108 static SbColor getDefault() 00109 { return SoLazyElement::getDefaultSpecular(); } 00110 00111 private: 00112 SoState* saveState; 00113 }; 00114 00115 inline void 00116 #if defined(_DEBUG) 00117 SoSpecularColorElement::set(SoState *state, SoNode *, int32_t numColors, const SbColor *colors) 00118 #else 00119 SoSpecularColorElement::set(SoState *state, SoNode *, int32_t, const SbColor *colors) 00120 #endif 00121 { 00122 SoLazyElement::setSpecular(state,*colors); 00123 #if defined(_DEBUG) 00124 if(numColors>1){ 00125 SoDebugError::post("SoSpecularColorElement::set", 00126 "multiple specular colors not supported"); 00127 } 00128 #endif 00129 } 00130 00131 00132 inline const SoSpecularColorElement * 00133 SoSpecularColorElement::getInstance(SoState *state) 00134 { 00135 SoSpecularColorElement* sce = new SoSpecularColorElement; 00136 sce->saveState = state; 00137 return(sce); 00138 } 00139 00140 inline const SbColor & 00141 #if defined(_DEBUG) 00142 SoSpecularColorElement::get(int index) const 00143 #else 00144 SoSpecularColorElement::get(int ) const 00145 #endif 00146 { 00147 #if defined(_DEBUG) 00148 if(index >1) 00149 SoDebugError::post("SoSpecularColorElement::get", 00150 "multiple specular colors not supported"); 00151 #endif 00152 return(SoLazyElement::getSpecular(saveState)); 00153 } 00154 00155 #endif /* _SO_SPECULAR_COLOR_ELEMENT */ 00156 00157