ImageViz/Engines/SoImageVizEngineHeaders.h File Reference

#include <ImageViz/Engines/SoImageVizEngine.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoAbsoluteValueProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoAdaptiveThresholdingProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoAssignLabelProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoAddObjectToLabelProcessing.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoMatchContrastProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoLabelFilteringAnalysisQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoLabelAnalysisQuantification.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoApplyGrayscaleLutProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoCurvatureDrivenDiffusionProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoDegreeOfAnisotropyQuantification.h>
#include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorAntialiasingProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoApplyMorphologicalLutProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoApplyMorphologicalLutProcessing3d.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoAreaQuantification2d.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoAutoSegmentation3PhasesProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoAutoThresholdingQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageObjectAreaPerSliceQuantification3d.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageObjectNumberPerSliceQuantification3d.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageObjectThicknessQuantification3d.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoAverageSpaceThicknessQuantification3d.h>
#include <ImageViz/Engines/GeometryAndMatching/PatternRecognition/SoBinaryCorrelationProcessing2d.h>
#include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoSeparateObjectsProcessing.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoBackgroundImageProcessing2d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoBlendWithImageProcessing.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoBlendWithValueProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoFillImageBorderProcessing3d.h>
#include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoBorderKillProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoObjectBoundariesProcessing.h>
#include <ImageViz/Engines/ImageManipulation/SyntheticImages/SoRandomSphereGeneration3d.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoSwapQuadrantsProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoCentroidProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingCubeProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoColorThresholdingProcessing.h>
#include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorSpaceConversionProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingSquareColorProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationSquareColorProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionSquareColorProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorGetPlaneProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningSquareColorProcessing2d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoDirectionalBlendProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoCompareImageQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoCompareValueQuantification.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoConvertImageProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoConvexHullProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoCooccurrenceQuantification2d.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoCopyImageProcessing.h>
#include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoRidgeDetectionProcessing.h>
#include <ImageViz/Engines/ImageFiltering/TextureFilters/SoAutoCorrelationProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/TextureFilters/SoImageCurvatureProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/TextureFilters/SoImageCurvatureProcessing3d.h>
#include <ImageViz/Engines/ImageFiltering/Sharpening/SoDeblurProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoDecorrelationStretchProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationCubeProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingDiskProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingDiskProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationDiskProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationDiskProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionDiskProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionDiskProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningDiskProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningDiskProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoChamferDistanceMapProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoChessboardDistanceMapProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoDistanceMeanQuantification2d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoClosestBoundaryPointsProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoClosestBoundaryPointsProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoGeodesicDistanceMapProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoChamferDistanceMapProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoEndPointsProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoEndPointsProcessing3d.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoHistogramEqualizationProcessing.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoResetImageProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionCubeProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoIntensityExtremaQuantification.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexFFTProcessing.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexCenteredFFTProcessing.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexFFTInverseProcessing.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoComplexCenteredFFTInverseProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoFilterAnalysisQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoLabelFilteringProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoFlowInpaintingProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoFractalDimensionQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoFragmentationIndexQuantification.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoGaborFilteringProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoMeasureGaussianNoiseQuantification.h>
#include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoLabelInterfacesProcessing.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoGetObliquePlaneFromVolumeProcessing3d.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoGetPlaneFromVolumeProcessing3d.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoGlobalAnalysisQuantification.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientOperatorProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientOperatorProcessing3d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientMagnitudeProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoGradientMagnitudeProcessing3d.h>
#include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoHExtremaWatershedProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoGroupCloseLabelslProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityBinHistogramQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityHistogramQuantification.h>
#include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoFillHolesProcessing2d.h>
#include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoFillHolesProcessing3d.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoHysteresisThresholdingProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoTotalImageBoundaryAreaQuantification.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoConvolutionWithImageProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoImageVolumeQuantification.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoImageFormulaProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoInertiaMomentProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoCurvatureIntegralsQuantification3d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoInteriorPointsProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoIsolatedPointsProcessing2d.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoLabelingProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingLineProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingLineProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationLineProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationLineProcessing3d.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoAdaptiveHistogramEqualizationProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionLineProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionLineProcessing3d.h>
#include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorToLightnessProcessing.h>
#include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoGradientLocalMaximaProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoGradientLocalMaximaProcessing3d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoLogicalNotProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningLineProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningLineProcessing3d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoMaskImageProcessing.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoMaxAbsoluteValueProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoMeasureImageProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoFilterByMeasureProcessing.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoInterlaceFramesProcessing2d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoCombineByMaskProcessing.h>
#include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoGrayscaleToColorProcessing.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoMorphologicalGradientProcessing.h>
#include <ImageViz/Engines/EdgeDetection/Laplacian/SoMorphologicalLaplacianProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoNagaoFilterProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoNagaoFilterProcessing3d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoInvertImageProcessing.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoRescaleIntensityProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoObjectCountQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectBoundaryAreaQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectImageRatioQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectLinearDensityQuantification3d.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectSpecificSurfaceQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectSurfaceDensityQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoObjectVolumeQuantification.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningCubeProcessing.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientCenteredProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientCenteredProcessing3d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientContourProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientContourProcessing3d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientLabelProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/Gradient/SoRadialGradientLabelProcessing3d.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoPorosityPercentageQuantification3d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoGeodesicPropagationProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoPruneProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoReconstructionFromMarkersProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoObjectToRegionProcessing2d.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoRegionToObjectProcessing2d.h>
#include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoRemoveSmallHolesProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/FeatureSelection/SoRemoveSmallSpotsProcessing.h>
#include <ImageViz/Engines/ImageFiltering/ColorTransforms/SoColorToGrayscaleProcessing.h>
#include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoDijkstraShortestPathProcessing2d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoRotateProcessing2d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoRotateProcessing3d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoRotateAroundZProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoPolarToCartesianProcessing2d.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoObjectToSegmentApproximation2d.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoSetPlaneToVolumeProcessing3d.h>
#include <ImageViz/Engines/ImageFiltering/Sharpening/SoShadeProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoShadingCorrectionProcessing.h>
#include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoBitShiftProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/IndividualMeasures/SoSieveLabelingProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoSkeletonProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoInfluenceZonesProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingBallProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoDilationBallProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/ErosionAndDilation/SoErosionBallProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningBallProcessing3d.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoDeinterlaceFramesProcessing2d.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoIntensityStatisticsQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoMaskedStatisticsQuantification.h>
#include <ImageViz/Engines/ImageAnalysis/Morphometry/SoStructureModelIndexQuantification3d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoFlipAxisProcessing2d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoFlipAxisProcessing3d.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoThresholdingProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoTimeMapProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoCentroidPathTortuosityQuantification3d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoSwapAxisProcessing2d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoSwapAxisProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoTriplePointsProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoUltimateErosionProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingLineMinimumProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningLineMaximumProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityIntegralQuantification2d.h>
#include <ImageViz/Engines/ImageAnalysis/GlobalMeasures/SoIntensityIntegralQuantification3d.h>
#include <ImageViz/Engines/ImageFiltering/FrequencyDomain/SoCartesianToPolarProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoZeroCrossingsProcessing2d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoScaleByFactorProcessing.h>
#include <ImageViz/Engines/ImageManipulation/StackOperations/SoImageStackProjectionProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoEuclideanDistanceMapProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoIsolatedPointsProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/DistanceMaps/SoLocalThicknessMapProcessing3d.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoThresholdingByCriterionProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Classification/SoAutoIntensityClassificationProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/HitOrMissAndSkeleton/SoPruningProcessing3d.h>
#include <ImageViz/Engines/ImageSegmentation/Labeling/SoReorderLabelsProcessing.h>
#include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoHessianMatrixProcessing2d.h>
#include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoHessianMatrixProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningDiskByReconstructionProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingDiskByReconstructionProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingBallByReconstructionProcessing3d.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningBallByReconstructionProcessing3d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoEigenDecompositionProcessing3d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoEigenDecompositionProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/TextureFilters/SoMultiscaleStructureEnhancementProcessing2d.h>
#include <ImageViz/Engines/ImageFiltering/TextureFilters/SoMultiscaleStructureEnhancementProcessing3d.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoArithmeticImageProcessing.h>
#include <ImageViz/Engines/ArithmeticAndLogic/ArithmeticOperations/SoArithmeticValueProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoAutoThresholdingProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoBilateralFilterProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoBoxFilterProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoClosingByReconstructionProcessing.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoCropImageProcessing.h>
#include <ImageViz/Engines/ImageFiltering/Sharpening/SoDelineateProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoDespeckleProcessing.h>
#include <ImageViz/Engines/EdgeDetection/Laplacian/SoDoBFilterProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/SeparatingAndFilling/SoExpandLabelsProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoExtremaImpositionProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/RegionGrowing/SoFloodFillThresholdProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoGaussianBlurFilterProcessing.h>
#include <ImageViz/Engines/EdgeDetection/OtherDerivatives/SoGaussianDerivativeProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoGrayscaleResconstructionProcessing.h>
#include <ImageViz/Engines/GeometryAndMatching/PatternRecognition/SoGrayscaleCorrelationProcessing2d.h>
#include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoHExtremaProcessing.h>
#include <ImageViz/Engines/ImageAnalysis/Statistics/SoLocalMaximaQuantification.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoLocalAdaptiveThresholdProcessing.h>
#include <ImageViz/Engines/ImageFiltering/TextureFilters/SoLocalStatisticsProcessing.h>
#include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoLogicalImageProcessing.h>
#include <ImageViz/Engines/ArithmeticAndLogic/LogicalOperations/SoLogicalValueProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoMajorityFilterProcessing.h>
#include <ImageViz/Engines/ImageFiltering/GrayscaleTransforms/SoMathematicalFunctionProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/RegionGrowing/SoMarkerBasedWatershedProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoMedianFilterProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoNonLocalMeansFilterProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/OpeningAndClosing/SoOpeningByReconstructionProcessing.h>
#include <ImageViz/Engines/ImageManipulation/SyntheticImages/SoRandomImageGeneration.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoRecursiveExponentialFilterProcessing.h>
#include <ImageViz/Engines/EdgeDetection/Laplacian/SoRecursiveLaplacianProcessing.h>
#include <ImageViz/Engines/MathematicalMorphology/GeodesicTransformations/SoRegionalExtremaProcessing.h>
#include <ImageViz/Engines/ImageManipulation/ImageEditing/SoSampleImageProcessing.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoScaleImageToSizeProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoSigmaFilterProcessing.h>
#include <ImageViz/Engines/ImageFiltering/SmoothingAndDenoising/SoSNNFilterProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/Binarization/SoTopHatProcessing.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoTranslateProcessing.h>
#include <ImageViz/Engines/ImageFiltering/Sharpening/SoUnsharpMaskingProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoCenterLineApproximation3d.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoQuadrilateralMeshSlicerApproximation3d.h>
#include <ImageViz/Engines/GeometryAndMatching/Registration/SoImageRegistrationTransform.h>
#include <ImageViz/Engines/GeometryAndMatching/Registration/SoImagePreAlignmentTransform3d.h>
#include <ImageViz/Engines/GeometryAndMatching/GeometricTransforms/SoResampleImageProcessing3d.h>
#include <ImageViz/Engines/EdgeDetection/EdgeMarking/SoCannyEdgeDetectionProcessing.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoSurfaceUnfoldingProcessing3d.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoPolylineResamplerApproximation2d.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoPolylineResamplerApproximation3d.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoPolylineExtrusionApproximation3d.h>
#include <ImageViz/Engines/ImageSegmentation/ComputationalGeometry/SoSurfaceFittingApproximation3d.h>

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