Click or drag to resize
SoVolumeRenderingPhysicalQualitytoneMapping Property

Specifies which tone mapping algorithm to apply.

Namespace: OIV.VolumeViz.Nodes
Assembly: OIV.VolumeViz (in OIV.VolumeViz.dll) Version: 10.3.0.0 (10.3.0.0)
Syntax
public SoSFEnum<SoVolumeRenderingPhysicalQualityToneMappings> toneMapping { get; }

Property Value

Type: SoSFEnumSoVolumeRenderingPhysicalQualityToneMappings
Remarks

This algorithm is used to remap HDR color values to low range values. This field is taken into account only if OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.m_shadingStyle is set to OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.ShadingStyles.PHYSICALLY_BASED and if OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.m_predefinedMaterial is set to OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.PredefinedMaterials.CUSTOM_MATERIAL. . Default is OIV.VolumeViz.Nodes.SoVolumeRenderingPhysicalQuality.ToneMappings.MEDIUM.

See Also